30 lines
527 B
C#
30 lines
527 B
C#
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// D E R E L I C T
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//
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/// // (c) 2003..2024
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using Godot;
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using Godot.Sharp.Extras;
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using System;
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[GlobalClass]
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public partial class NilScreen : ScreenGeneric<NilScreenDef>
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{
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static int s_count = 1024;
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public override string DebugString() => $"{GetType().Name}:{Name} {s_count}";
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public override void _Ready()
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{
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base._Ready();
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this.OnReady();
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Name = $"Nil {s_count++}";
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}
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}
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