23 lines
429 B
C#
23 lines
429 B
C#
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// D E R E L I C T
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//
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/// // (c) 2003..2024
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using Godot;
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using System;
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[GlobalClass]
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public partial class BattleScreenDef : ScreenGenericDef<BattleScreenDef, BattleScreen>
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{
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[Export]
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public PackedScene Scene { get; set; }
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[Export( PropertyHint.File )]
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public string BattleDataPath;
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}
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