gd_core/addons/core/screens/BattleScreenDef.cs

23 lines
429 B
C#

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// D E R E L I C T
//
/// // (c) 2003..2024
using Godot;
using System;
[GlobalClass]
public partial class BattleScreenDef : ScreenGenericDef<BattleScreenDef, BattleScreen>
{
[Export]
public PackedScene Scene { get; set; }
[Export( PropertyHint.File )]
public string BattleDataPath;
}