gd_core/addons/core/misc/OLib.cs

26 lines
548 B
C#

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// D E R E L I C T
//
/// // (c) 2003..2024
using Godot;
using System;
[GlobalClass]
public partial class OLib : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process( double delta )
{
}
public void Info( string msg ) => log.info( msg );
}