// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. // // Copyright (c) 2010-2013 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Runtime.InteropServices; using System.Runtime.Serialization; namespace math { /// /// Structure providing Width, Height and Depth. /// [DataContract( Name = "!Size3")] [DataStyle(DataStyle.Compact)] [StructLayout(LayoutKind.Sequential)] public struct Size3 : IEquatable, IComparable { /// /// A zero size with (width, height, depth) = (0,0,0) /// public static readonly Size3 Zero = new Size3(0, 0, 0); /// /// A one size with (width, height, depth) = (1,1,1) /// public static readonly Size3 One = new Size3(1, 1, 1); /// /// A zero size with (width, height, depth) = (0,0,0) /// public static readonly Size3 Empty = Zero; /// /// Initializes a new instance of the struct. /// /// The x. /// The y. /// The depth. public Size3(int width, int height, int depth) { Width = width; Height = height; Depth = depth; } /// /// Width. /// [DataMember( Order = 0 )] public int Width; /// /// Height. /// [DataMember( Order = 1 )] public int Height; /// /// Height. /// [DataMember( Order = 2 )] public int Depth; /// /// Gets a volume size. /// private long VolumeSize { get { return (long)Width * Height * Depth; } } /// public bool Equals(Size3 other) { return Width == other.Width && Height == other.Height && Depth == other.Depth; } /// public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) return false; return obj is Size3 && Equals((Size3)obj); } /// public override int GetHashCode() { unchecked { int hashCode = Width; hashCode = (hashCode * 397) ^ Height; hashCode = (hashCode * 397) ^ Depth; return hashCode; } } /// public int CompareTo(Size3 other) { return Math.Sign(this.VolumeSize - other.VolumeSize); } /// public override string ToString() { return string.Format("({0},{1},{2})", Width, Height, Depth); } /// /// Implements the <. /// /// The left. /// The right. /// The result of the operator. public static bool operator <(Size3 left, Size3 right) { return left.CompareTo(right) < 0; } /// /// Implements the <. /// /// The left. /// The right. /// The result of the operator. public static bool operator <=(Size3 left, Size3 right) { return left.CompareTo(right) <= 0; } /// /// Implements the < or ==. /// /// The left. /// The right. /// The result of the operator. public static bool operator >(Size3 left, Size3 right) { return left.CompareTo(right) > 0; } /// /// Implements the > or ==. /// /// The left. /// The right. /// The result of the operator. public static bool operator >=(Size3 left, Size3 right) { return left.CompareTo(right) >= 0; } /// /// Implements the ==. /// /// The left. /// The right. /// The result of the operator. public static bool operator ==(Size3 left, Size3 right) { return left.Equals(right); } /// /// Implements the !=. /// /// The left. /// The right. /// The result of the operator. public static bool operator !=(Size3 left, Size3 right) { return !left.Equals(right); } /// /// Calculates the next up mip-level (*2) of this size. /// /// A next up mip-level Size3. public Size3 Up2(int count = 1) { if (count < 0) { throw new ArgumentOutOfRangeException("count", "Must be >= 0"); } return new Size3(Math.Max(1, Width << count), Math.Max(1, Height << count), Math.Max(1, Depth << count)); } /// /// Calculates the next down mip-level (/2) of this size. /// /// The count. /// A next down mip-level Size3. public Size3 Down2(int count = 1) { if (count < 0) { throw new ArgumentOutOfRangeException("count", "Must be >= 0"); } return new Size3(Math.Max(1, Width >> count), Math.Max(1, Height >> count), Math.Max(1, Depth >> count)); } /// /// Calculates the mip size based on a direction. /// /// The direction < 0 then , > 0 then , else this unchanged. /// Size3. public Size3 Mip(int direction) { return direction == 0 ? this : direction < 0 ? Down2() : Up2(); } } }