// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
namespace math
{
///
/// Represents an axis-aligned bounding box in three dimensional space that store only the Center and Extent.
///
[DataContract]
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct BoundingBoxExt : IEquatable
{
///
/// A which represents an empty space.
///
public static readonly BoundingBoxExt Empty = new BoundingBoxExt(BoundingBox.Empty);
///
/// The center of this bounding box.
///
public Vector3 Center;
///
/// The extent of this bounding box.
///
public Vector3 Extent;
///
/// Initializes a new instance of the struct.
///
/// The box.
public BoundingBoxExt(BoundingBox box)
{
this.Center = box.Center;
this.Extent = box.Extent;
}
///
/// Initializes a new instance of the struct.
///
/// The minimum vertex of the bounding box.
/// The maximum vertex of the bounding box.
public BoundingBoxExt(Vector3 minimum, Vector3 maximum)
{
this.Center = (minimum + maximum) / 2;
this.Extent = (maximum - minimum) / 2;
}
///
/// Gets the minimum.
///
/// The minimum.
public Vector3 Minimum
{
get
{
return Center - Extent;
}
}
///
/// Gets the maximum.
///
/// The maximum.
public Vector3 Maximum
{
get
{
return Center + Extent;
}
}
///
/// Transform this Bounding box
///
/// The transform to apply to the bounding box.
public void Transform(Matrix world)
{
// http://zeuxcg.org/2010/10/17/aabb-from-obb-with-component-wise-abs/
// Compute transformed AABB (by world)
var center = Center;
var extent = Extent;
Vector3.TransformCoordinate(ref center, ref world, out Center);
// Update world matrix into absolute form
unsafe
{
// Perform an abs on the matrix
var matrixData = (float*)&world;
for (int j = 0; j < 16; ++j)
{
//*matrixData &= 0x7FFFFFFF;
*matrixData = Math.Abs(*matrixData);
++matrixData;
}
}
Vector3.TransformNormal(ref extent, ref world, out Extent);
}
///
/// Constructs a that is as large as the total combined area of the two specified boxes.
///
/// The first box to merge.
/// The second box to merge.
/// When the method completes, contains the newly constructed bounding box.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Merge(ref BoundingBoxExt value1, ref BoundingBoxExt value2, out BoundingBoxExt result)
{
var maximum = Vector3.Max(value1.Maximum, value2.Maximum);
var minimum = Vector3.Min(value1.Minimum, value2.Minimum);
result.Center = (minimum + maximum) / 2;
result.Extent = (maximum - minimum) / 2;
}
///
public bool Equals(BoundingBoxExt other)
{
return Center.Equals(other.Center) && Extent.Equals(other.Extent);
}
///
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
return obj is BoundingBoxExt && Equals((BoundingBoxExt)obj);
}
///
public override int GetHashCode()
{
unchecked
{
return (Center.GetHashCode() * 397) ^ Extent.GetHashCode();
}
}
///
/// Implements the ==.
///
/// The left.
/// The right.
/// The result of the operator.
public static bool operator ==(BoundingBoxExt left, BoundingBoxExt right)
{
return left.Equals(right);
}
///
/// Implements the !=.
///
/// The left.
/// The right.
/// The result of the operator.
public static bool operator !=(BoundingBoxExt left, BoundingBoxExt right)
{
return !left.Equals(right);
}
///
/// Performs an explicit conversion from to .
///
/// The bb ext.
/// The result of the conversion.
public static explicit operator BoundingBox(BoundingBoxExt bbExt)
{
return new BoundingBox(bbExt.Minimum, bbExt.Maximum);
}
///
/// Performs an explicit conversion from to .
///
/// The bounding box.
/// The result of the conversion.
public static explicit operator BoundingBoxExt(BoundingBox boundingBox)
{
return new BoundingBoxExt(boundingBox);
}
}
}