// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. namespace math { /// /// Extensions methods of the vector classes. /// public static class VectorExtensions { /// /// Return the Y/X components of the vector in the inverse order. /// /// the input vector public static Vec2 YX( this Vec2 vector ) { return new Vec2( vector.Y, vector.X ); } /// /// Return the X/Y components of the vector. /// /// the input vector public static Vec2 XY( this Vec3 vector ) { return new Vec2( vector.X, vector.Y ); } /// /// Return the X/Z components of the vector. /// /// the input vector public static Vec2 XZ( this Vec3 vector ) { return new Vec2( vector.X, vector.Z ); } /// /// Return the Y/Z components of the vector. /// /// the input vector public static Vec2 YZ( this Vec3 vector ) { return new Vec2( vector.Y, vector.Z ); } /// /// Return the X/Y components of the vector. /// /// the input vector public static Vec2 XY( this Vec4 vector ) { return new Vec2( vector.X, vector.Y ); } /// /// Return the X/Y/Z components of the vector. /// /// the input vector public static Vec3 XYZ( this Vec4 vector ) { return new Vec3( vector.X, vector.Y, vector.Z ); } } }