using System; using System.Runtime.InteropServices; using System.ComponentModel; using System.Threading; namespace lib { public class MicroStopwatch : System.Diagnostics.Stopwatch { readonly double _microSecPerTick = 1000000D / System.Diagnostics.Stopwatch.Frequency; public MicroStopwatch() { if (!System.Diagnostics.Stopwatch.IsHighResolution) { throw new Exception("On this system the high-resolution " + "performance counter is not available"); } } public long ElapsedMicroseconds { get { return (long)(ElapsedTicks * _microSecPerTick); } } } /// /// MicroTimer class /// public class MicroTimer { public delegate void MicroTimerElapsedEventHandler( object sender, MicroTimerEventArgs timerEventArgs); public event MicroTimerElapsedEventHandler MicroTimerElapsed; System.Threading.Thread _threadTimer = null; long _ignoreEventIfLateBy = long.MaxValue; long _timerIntervalInMicroSec = 0; bool _stopTimer = true; public MicroTimer() { } public MicroTimer(long timerIntervalInMicroseconds) { Interval = timerIntervalInMicroseconds; } public long Interval { get { return System.Threading.Interlocked.Read( ref _timerIntervalInMicroSec); } set { System.Threading.Interlocked.Exchange( ref _timerIntervalInMicroSec, value); } } public long IgnoreEventIfLateBy { get { return System.Threading.Interlocked.Read( ref _ignoreEventIfLateBy); } set { System.Threading.Interlocked.Exchange( ref _ignoreEventIfLateBy, value <= 0 ? long.MaxValue : value); } } public bool Enabled { set { if (value) { Start(); } else { Stop(); } } get { return (_threadTimer != null && _threadTimer.IsAlive); } } public void Start() { if (Enabled || Interval <= 0) { return; } _stopTimer = false; System.Threading.ThreadStart threadStart = delegate() { NotificationTimer(ref _timerIntervalInMicroSec, ref _ignoreEventIfLateBy, ref _stopTimer); }; _threadTimer = new System.Threading.Thread(threadStart); _threadTimer.Priority = System.Threading.ThreadPriority.Highest; _threadTimer.Start(); } public void Stop() { _stopTimer = true; if (_threadTimer != null && _threadTimer.ManagedThreadId == System.Threading.Thread.CurrentThread.ManagedThreadId) { return; } while (Enabled) { System.Threading.Thread.SpinWait(10); } } void NotificationTimer(ref long timerIntervalInMicroSec, ref long ignoreEventIfLateBy, ref bool stopTimer) { int timerCount = 0; long nextNotification = 0; MicroStopwatch microStopwatch = new MicroStopwatch(); microStopwatch.Start(); while (!stopTimer) { long callbackFunctionExecutionTime = microStopwatch.ElapsedMicroseconds - nextNotification; long timerIntervalInMicroSecCurrent = System.Threading.Interlocked.Read(ref timerIntervalInMicroSec); long ignoreEventIfLateByCurrent = System.Threading.Interlocked.Read(ref ignoreEventIfLateBy); nextNotification += timerIntervalInMicroSecCurrent; timerCount++; long elapsedMicroseconds = 0; while ( (elapsedMicroseconds = microStopwatch.ElapsedMicroseconds) < nextNotification) { System.Threading.Thread.SpinWait(10); } long timerLateBy = elapsedMicroseconds - nextNotification; if (timerLateBy >= ignoreEventIfLateByCurrent) { continue; } MicroTimerEventArgs microTimerEventArgs = new MicroTimerEventArgs(timerCount, elapsedMicroseconds, timerLateBy, callbackFunctionExecutionTime); MicroTimerElapsed(this, microTimerEventArgs); } microStopwatch.Stop(); } } /// /// MicroTimer Event Argument class /// public class MicroTimerEventArgs : EventArgs { // Simple counter, number times timed event (callback function) executed public int TimerCount { get; private set; } // Time when timed event was called since timer started public long ElapsedMicroseconds { get; private set; } // How late the timer was compared to when it should have been called public long TimerLateBy { get; private set; } // Time it took to execute previous call to callback function (OnTimedEvent) public long CallbackFunctionExecutionTime { get; private set; } public MicroTimerEventArgs(int timerCount, long elapsedMicroseconds, long timerLateBy, long callbackFunctionExecutionTime) { TimerCount = timerCount; ElapsedMicroseconds = elapsedMicroseconds; TimerLateBy = timerLateBy; CallbackFunctionExecutionTime = callbackFunctionExecutionTime; } } public class Timer { MicroStopwatch m_watch; private long startTime; private long stopTime; private long freq; private long freq_millis; public Timer() { m_watch = new MicroStopwatch(); //startTime = m_watch.ElapsedMicroseconds; //stopTime = m_watch.ElapsedMicroseconds; freq = 1000 * 1000; freq_millis = freq / 1000; Start(); } // Start the timer public Timer Start() { m_watch.Start(); startTime = m_watch.ElapsedMicroseconds; stopTime = m_watch.ElapsedMicroseconds; return this; } // Stop the timer public Timer Stop() { m_watch.Stop(); stopTime = m_watch.ElapsedMicroseconds; return this; } public double Seconds { get { long current = m_watch.ElapsedMicroseconds; return (double)( current - startTime ) / freq; } } public long Current { get { long current = m_watch.ElapsedMicroseconds; return ( current - startTime ) / freq_millis; } } public double Duration { get { return (double)( stopTime - startTime ) / (double)freq; } } public long DurationMS { get { return ( stopTime - startTime ) / freq_millis; } } } public class TimerWin { [DllImport("Kernel32.dll")] private static extern bool QueryPerformanceCounter( out long lpPerformanceCount); [DllImport("Kernel32.dll")] private static extern bool QueryPerformanceFrequency( out long lpFrequency); private long startTime; private long stopTime; private long freq; private long freq_millis; // Constructor public TimerWin() { startTime = 0; stopTime = 0; if (QueryPerformanceFrequency(out freq) == false) { // high-performance counter not supported throw new Win32Exception(); } freq_millis = freq / 1000; } // Start the timer public void Start() { // lets do the waiting threads there work //Thread.Sleep(0); QueryPerformanceCounter(out startTime); } // Stop the timer public void Stop() { QueryPerformanceCounter(out stopTime); } public double Seconds { get { long current; QueryPerformanceCounter( out current ); return (double)( current - startTime ) / freq; } } public long Current { get { long current; QueryPerformanceCounter( out current ); return ( current - startTime ) / freq_millis; } } public double Duration { get { return (double)( stopTime - startTime ) / (double)freq; } } public long DurationMS { get { return (stopTime - startTime) / freq_millis; } } } }