30 lines
441 B
C#
30 lines
441 B
C#
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// D E R E L I C T
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//
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/// // (c) 2003..2024
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using Godot;
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public partial class ScreenScene3D : Node3D
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{
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public void FreeEvent()
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{
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var parent = GetParent();
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parent.QueueFree();
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}
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virtual public void StartEvent()
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{
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}
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public void StopEvent()
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{
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ProcessMode = ProcessModeEnum.Disabled;
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}
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}
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