41 lines
652 B
C#
41 lines
652 B
C#
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// D E R E L I C T
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//
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/// // (c) 2003..2024
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using Godot;
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public partial class ScreenGeneric<TDEF> : Screen
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where TDEF : ScreenDef
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{
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public ScreenGeneric()
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{
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}
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public ScreenGeneric( TDEF def )
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{
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Def = def;
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}
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new public TDEF Def { get; set; }
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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base._Ready();
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process( double delta )
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{
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}
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}
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