gd_core/addons/core/screens/ScreenGeneric.cs

41 lines
652 B
C#

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// D E R E L I C T
//
/// // (c) 2003..2024
using Godot;
public partial class ScreenGeneric<TDEF> : Screen
where TDEF : ScreenDef
{
public ScreenGeneric()
{
}
public ScreenGeneric( TDEF def )
{
Def = def;
}
new public TDEF Def { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
base._Ready();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process( double delta )
{
}
}