gd_core/addons/core/screens/ScreneScene.cs

31 lines
446 B
C#

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// D E R E L I C T
//
/// // (c) 2003..2024
using Godot;
using System;
public partial class ScreenScene : Control
{
public void FreeEvent()
{
var parent = GetParent();
parent.QueueFree();
}
public void StartEvent()
{
}
public void StopEvent()
{
ProcessMode = ProcessModeEnum.Disabled;
}
}