33 lines
683 B
C#
33 lines
683 B
C#
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// D E R E L I C T
|
|
//
|
|
/// // (c) 2003..2025
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
//namespace client.addons.core.math;
|
|
|
|
// No namespace, just directly access rand
|
|
|
|
static public class rand
|
|
{
|
|
static ThreadLocal<Random> s_rand = new( () => new Random() );
|
|
|
|
static rand()
|
|
{
|
|
|
|
}
|
|
|
|
const int c_bitForBinary = 1 << 24;
|
|
|
|
static public double unit() => s_rand.Value.NextDouble();
|
|
|
|
static public bool binary() => ( s_rand.Value.NextInt64() & c_bitForBinary ) != 0;
|
|
|
|
}
|